Coding Station


Audio implementation is the process of taking sound assets and integrating them within digital systems such as audio middleware and game development engines. In order to achieve the optimal results, sound must be carefully implemented within interactive mediums. This provides a seamless, dynamic, and immersive experience for creators and consumers alike.


3D Sound Therapy (Unity 3D, Wwise Spatial Audio)

Procedural Audio Project Tour (Unity 3D, PureData)

Binaural Showcase (Unity 3D, Google Resonance)

Dynamic Sound (Unity 3D, Wwise)